AI Insights · Timothy · January 2021
Q4 2020 US iOS Performance of Top Puzzle/Riddle Games
A look at the Q4 2020 performance of leading puzzle and riddle games on the iOS platform in the United States, showcasing user engagement and revenue trends.
As the year 2020 wrapped up, puzzle and riddle game enthusiasts on iOS in the United States had a variety of titles to choose from. Sensor Tower data provides us with insights into how the top games in this category fared during the fourth quarter of the year. Here's a snapshot of their performance.
Papers Grade Please! by Lion Studios saw a decrease in downloads from 343K in the first week of October to 46K in the last week of December. The game's weekly active users followed a similar downwards trend, dropping from 502K in early October to 81K at the end of December. However, the revenue peaked at 655 USD in the last week of December, indicating monetization potential.
For Who is? Brain Teaser & Riddles by UNICO STUDIO, the game's downloads tapered from 223K at the end of September to 79K in the last week of December. Revenue showed fluctuations, with a high of 1.8K USD in early November, and ending the year with 1.4K USD in the last week. Weekly active users saw a decline from 293K in the first week of October to 147K by the year's end.
Another title, Brain Out -Tricky riddle games by EYEWIND LIMITED, demonstrated an increase in revenue from 1.3K USD to 3.7K USD in the final week of December. Downloads also saw a significant rise, from 45K at the start of the quarter to 132K in the last week. Weekly active users spiked to 376K in the final week of December, the highest in the quarter.
SUPERSONIC STUDIOS LTD's Emoji Puzzle! experienced a rise in revenue from 279 USD to 327 USD in the final week of December. Downloads showed a mixed trend, with a peak at 119K in early November before settling at 86K at the end of December. Weekly active users saw a peak of 206K in early November, decreasing to 146K at the close of the quarter.
Lastly, Death Incoming from Lion Studios saw a general decline in revenue, ending with 649 USD in the last week of December. Downloads decreased over the quarter, from 73K to 45K, with weekly active users following a similar downward trend, from 113K in early October to 72K at the end of December.
The data presented by Sensor Tower offers valuable insights into the performance of these top puzzle/riddle games on the iOS platform in the US. For more in-depth analysis and other app performance metrics, Sensor Tower's platform is the go-to resource.